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Metaverse1

Setting Global Standards among Real and Virtual Worlds

Wednesday, November 5, 2008

VR-WEAR Second Life Head Analysis Viewer (Bringing emotions to your avatar)

VR-WEAR was created in 2008 to design engaging tools for virtual worlds following a simple equation :

IMMERSION + INTERACTIVITY = ENGAGEMENT

Founded by a team of hardware and software experts, VR-WEAR will introduce new interaction paradigms to virtual worlds while opening them to the masses.

That's nice! Webcam Head-Tracking in Second Life.

VR-WEAR Second Life Head Analysis Viewer

Posted by Samuel Cruz-Lara at 4:02 PM

2 comments:

mony hussein said...

شركة مكافحة الصراصير جنوب الرياض
شركة مكافحة البق بالرياض
شركة مكافحة بق الفراش شرق الرياض
شركة مكافحة بق الفراش شمال الرياض
شركة مكافحة بق الفراش غرب الرياض
شركة مكافحة بق الفراش جنوب الرياض
شركة جلي بلاط بالرياض
شركة جلي بلاط شرق الرياض
شركة جلي بلاط شمال الرياض
شركة جلي بلاط غرب الرياض
شركة جلي بلاط جنوب الرياض
رقم جلي بلاط بالرياض
جلي بلاط باكستاني
شركة تنظيف مسابح بالرياض

May 30, 2016 at 1:41 PM
Unknown said...

شركة جلي بلاط بتبوك

http://www.eldaleelelsaudi.com/2017/09/polishing-marble-tiles-tabuk.html

December 12, 2017 at 4:02 AM

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Itea2 Metaverse1

Metaverse1 project is a ITEA2 project:

ITEA2 is a industry-driven, pre-competitive R&D program that bring together partners from industry, universities and research institutes in strategic projects.


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The Metaverse1 project will provide: a standardized global framework enabling the interoperability between Virtual worlds (as for example Second Life, World of Warcraft, IMVU, Active Worlds, Google Earth and many others) and the Real world (sensors, actuators, vision and rendering, social and welfare systems, banking, insurance, travel, real estate and many others).

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